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Gameplay balancing: Non-limited saves, reduced overall stamina cost, improvements in enemy AI.Gameplay balancing: Better stat growth, weapons' damage formula revisited, updated enemy stats.
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The player has now the ability to turn without having to step forward.A change of controls to emulate the more efficient model we came up with for Natura 2.Disappearance of the minor sidequests to favor a more straight-forward plot.Disappearance of the more monotone bits of the story.Revisited cutscenes: completely new scenes and some changes to existing ones.Slight changes in the game's soundtrack.Quick FAQ and in-game Controls screen added.Since this game has been translated, there is a chance that something was left untranslated.The bow seems to glitch and do 0 damage sometimes for unknown reasons.The pull and push system has an exploitable bug: you can keep pulling any object through yourself forever.Script - Custom Menu ( EOG + Metalero + Edit) A custom single player menu by EOG with edits by Metalero and us.Įngine - Conversations with portraits (Original) At some point during the game, conversations will be shown with pictures instead of text (with each character's drawing, too). Script - Custom Title Scene ( Moghunter + Edit) If the suspicion bar is filled, the game will be over.Įngine - Pull & Push (Original) The player can push and pull some objects in a realistic way. Each one has a different purpose.Įngine - Suspicion (Original) At some point in the game, the player will have to go through an hostile environment without becoming too suspicious. It is a very important factor in long battles.Įngine - A.I.D.'s (Original) A.I.D.'s (Akk Instantaneous Dispenser) are equipment that change the way Akks are used. It recovers itself slowly when we don't do anything.Įngine - Akk's (Original) Automatically used objects that provide the player with some extra stamina. It is consumed when actions like attacking are performed. It's part of the Stamina engine.Įngine - Stamina (Original) It shows the player's stamina. The speed of the player is a custom, appropriate one (instead of the default 1, 2, 3, 4, 5 and 6). Script - Custom Message Script ( Moghunter + Edit)Įngine - Sprinting (Original) Many engines allow the player to run when a particular key is pressed. Script - ARPG System ( Xiderowg + Edit) Single player based ARPG with weapons, secondary weapons, etc. His stubbornness and superiority complex make him a difficult foe to deal with, but his skills with swords and magic are beyond questioning. He seems to be fighting for a just cause. Once a prisoner as well, the young Nizav is a gifted warrior with unnatural abilities. His "heroic" intervention when he saves the main character doesn't go unnoticed, but his intentions are as unknown as his past.Ī shady figure with a twisted sense of humour who appears to be behind the mysterious complex of cells the main character was in. His naive attitude will change as the story develops. Natura's main character is a nameless young man who doesn't have any recollection of ever being outside the place he is imprisoned in. Its lenght is moderate (4-5 hours).Īfter a seemingly eternal time in an unknown prison, Natura's protagonist is released only to narrowly avoid death at the hands of his twisted captor. Game in order to deliver a better overall experience. The Director's Cut has improved the weaker aspects of the It features a heavily modified version of Xiderowg's Action System,īeautiful RTP-based maps with a fitting atmosphere and an exciting story. Abstract: Natura is an Action RPG released in 2009 by the Spanish team J&L.